Do It Hard
Developer · end-to-end platform development
Bold idea.
Working product.
Developer · end-to-end platform development
Developer · backend, frontend, iOS & Android
Personal project
Coming soon · in developmentA distinctive landing page from $2,000. A focused three-day sprint, with scope and materials agreed before we start.
See the sprint & prepare a briefA good website starts with your goal. Design gives it character; engineering turns it into a working product.
Tell me what you want to build. We’ll work out the format and details together.
Short notes on product decisions, development and the work in this portfolio.
A focused scope makes a short sprint useful.
The sprint starts after the goal, materials and scope are agreed. The baseline covers up to six sections, one language and two revision rounds. A clear message and a working contact path come first.
Payments, accounts and unusual integrations need their own estimate. The product calculator helps make those decisions before development begins.
A party platform needs to connect the first impression to a real user journey.
Do It Hard brings together an event catalogue, city selection, a photo archive and the path to a ticket. Its public interface also presents QR tickets, coins, cashback and a personal account.
The case uses real desktop and mobile screenshots. It shows the interface and development scope; it does not claim sales or conversion results.
An expressive website still needs to open quickly.
The first screen delivers text and navigation before the procedural 3D eye initializes. Its animation pauses outside the visible area and in background tabs. Motion is reduced when the visitor requests it.
The eye is an enhancement to the experience. If WebGL is temporarily unavailable, a static version remains visible and the renderer retries when the tab becomes active.
An estimate depends on the goal, scope, materials and constraints. Start with a short description and your budget range, if you have one.
Yes. Tell me who the product is for and what problem it should solve.
Goals, user journeys, scope, timeline, budget, acceptance criteria and handover.
The Red Star case shows real first-generation screens. The other projects currently use graphic covers, clearly labelled as such.